Tree Replacer (1.1)

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Author: boformer

Last revision: 26 May, 2015 at 18:06 UTC

File size: 11.26 KB

On Steam Workshop

Description:
Replaces trees on decorated roads, parks and building plots.

The mod creates a configuration file that can be edited to select the tree models and to toggle features. By default, this version of the mod does not replace any trees.

This is just a visual mod! You can load an existing save, and it will replace the trees. You can also still load your save files after disabling/uninstalling this mod. It will not break your save files.

Features
  • Road Tree Replacement
  • Building Tree Replacement
  • Support for workshop assets and custom tree models
  • Configuration per theme (European, Boreal, Temperate, Tropical)

Known Bugs and Limitations
  • When you load an existing city from the main menu, and zoom far away, the game will display the default tree models.
    Workaround: Press ESC after the city is loaded to open the "Pause Menu". Press "Load Game" and reload the city.
  • Replacement with palm trees only works on tropical maps.
  • Replacement with pine/conifer trees only works on nordic maps.

Configuration

Enable the mod and create/load a city. The Mod will create the default configuration file with a configuration section for the theme you selected.

Open the configuration file located at "[steam-install-directory]SteamAppscommonCities_SkylinesTreeReplacer2.xml" with an editor (e.g. Notepad). Edit the values as you please:

replaceRoadTrees – Enables tree replacement on roads (true or false) replaceResidentialTrees – Enables tree replacement on residential plots replaceCommercialTrees – Enables tree replacement on commercial plots replaceIndustrialFarmingTrees – Enables tree replacement on farm plots replaceIndustrialForestryTrees – Enables tree replacement on forestry industry plots replaceParkTrees – Enables tree replacement on parks replaceOtherBuildingTrees – Enables tree replacement on any other buildings tree2_lane – The name of the tree used on decorated small roads. tree4_lane – The name of the tree used on decorated medium roads. tree6_lane – The name of the tree used on decorated large roads. removeUglyDirtUnderTrees – removes the dirt texture that is visible under trees (works only if you load the city twice)

After that, you will find a list of trees that looks similar to this one:

<Tree original="Tree2" replacement="CherryTree01" /> <Tree original="Tree2variant" replacement="CherryTree01" /> <Tree original="Tree3variant" replacement="CherryTree01" /> <Tree original="Alder01" replacement="CherryTree01" /> <Tree original="Beech01low" replacement="CherryTree01" /> <Tree original="Bush01" replacement="CherryTree01" /> <Tree original="Bush02" replacement="CherryTree01" /> <Tree original="palm01" replacement="CherryTree01" /> <Tree original="palmplant01" replacement="CherryTree01" /> <Tree original="CherryTree01" replacement="CherryTree01" />

In the example above, the mod would replace all tree models with the cherry tree found in the Japanese Garden.

After you edited the config, restart the game (or reload the city) to apply the changes.