Grim Reaper
The Reaper has decided to come and haunt your town. It’ll target residents and try to kill them.
The goal of this mod is to add variation to the citizen death logic so that they can die without being an elderly or extremely sick. Currently, the reaper will randomly pick a resident and follow him. Every citizen’s chance to be killed starts off the same. However, these additional factors affect how easy it is to kill a citizen off:
1) The health of a resident ( the worse heatlh the citizen, the easier to be killed )
Function:
Targets and kills off residents one by one. The kill isn’t 100% and so the reaper will continue to hunt a resident until they’re dead.
Instructions:
Go to content manager and enable/disable mod
NOTE: You can press f7 to open up debug panel to see when your citizens are killed.
Feedback and suggestions appreciated.
Let me know what you guys think about the frequency of deaths.
This is my second mod and my goal is to dive deeper into the api and just explore what is accessible beyond the basic official modding api.