Vineyard

If you liked this item, please rate it up on Steam Workshop page.

Author: Ronyx69

Last revision: 25 Jun, 2020 at 15:35 UTC

File size: 13.58 MB

On Steam Workshop

Description:

2 styles of vineyard props and networks.

Network types:

Floating – has a grass platform, can be raised. For custom builds using other wall networks or props.
Walled – same as floating but with built in walls on both sides, could be layered and submerged into hills for a terraced look.
Wall – just the wall from the walled network.
Props – just the props at terrain height.
Blank TC – terrain conforming, but without props, can be combined with the props network or terrain conforming props.

For networks with specific end segments you need at least 3 segments, and you can make the end segments very short.

There seems to be a lane prop limit of 72 per segment so if you make very long segments using move it, the props will start disappearing.

Prop types:

Beam – used for networks where the wires end.
1x – single plant.
3x – one row of three plants.
6x – two rows of three plants each, used for the networks.
11x – one row of eleven plants.
11x TC – same but terrain conforming.
66x – six rows of eleven plants each.
66x TC – same but terrain conforming.

Non terrain conforming props use the flag shader for subtle wind movement.

Main(props):
18 – 4090 tris
256×256 + 256×256

LOD(props):
4 – 24 tris
autogenerated

Main(networks):
64 – 768 tris
512×512 + 512×512

LOD(networks):
8 – 224 tris
64×64

This project took 20 hours.

Commission for sloth_irl, Titan, Danoir.

Twitter

Twitch[twitch.tv]

YouTube

Discord[discord.gg]

Donate[paypal.me]

CSLM[cslmodding.info]

Download
Required items:

Click the title to search on this site.


Network TilingSteam Workshop