NightLiveStreetLightsMod 1.1.0

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Author: informmanuel

Last revision: 17 Jul, 2015 at 13:33 UTC

File size: 20.48 KB

On Steam Workshop

Description:
NightLiveStreetLightsMod v1.1.0

This mod adds to every street light a lightspot. You also can configure the light mood.

Needs moving sun mod Moving sun mod

This is the first release of a series of mods that aim to light up your city.

C:S 1.1.1c compatible

You can post a RGB value + Name for new light moods. I will add them.

Release v1.1.0 (bugfix & feature release)

  • new options: global lights on / off, set light mood, set segment scann rate (configuration is saved)
  • compatible to all 81 tiles
  • optimized which lights to render
  • better performance for big cities (eg. Manhattan New York or Atoll)

Features:

  • Lights on all street lights
  • Lights light up in random order (night) / go out in random order (day)
  • great performance
  • no flickering
  • lights are also updated when streets are removed / added
  • select different light moods

Known "Bugs"

  • Not all lights are perfect placed, eg. on curved / some edge cases
  • Change to eg. water pipe building relights the city

ToDo List (if possible to implement)

  • different light moods for different areas eg. industrial area sodium vapor, high residential led, highways mercury vapor
  • flickering lights at abandoned / burned down buildings
  • electricity consumption
  • UI to select which street types to light, how many lights on / off, start / stop scanning for new streets
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Moving SunSteam Workshop