Temple Valley

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Author: Random5

Last revision: 4 Oct, 2020 at 11:54 UTC

File size: 6.1 MB

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Description:

Welcome to Temple Valley! This map is set near Agrigento, in southern Sicily. The "Valle dei Templi" is an archeological site with many ancient greek temples, most of which I tried recreating in the map. So is this a 1:1 recreation? Well yes, but actually no. Most of what you’ll see is, but I made some changes, as you can read in the next paragraphs.
Be sure to subscribe the One click collection above and to enable the needed mods, it’s quicker than subscribing every single item on the right.

—- DETAILING —-

Most of what you’ll find in this map is a recreation of the real life thing. This is true for the temples, but other places, like the white cliff, are located in other places but I thought it would have been nice to include them (the cliff itself should be located in the westernmost part of the map, but I moved it in the middle).
The rivers do not have water for most of their course, this is because they would be too small for how water works in game, so I put a lot of grass where they would be (as in real life).
Remember to activate the Prop Anarchy mod or some trees won’t be visible!
I created a theme with the mod Theme Mixer 2 for this map, if you don’t know how it works be sure to check it out!
In the screenshots I used the Relight Warm LUT.

—- NETWORKS —-

Again, most of the roads follow the real path, but I had to make some changes or gameplay reasons (eg. 3 lanes instead of 1 or better intersections). Rail, as you will see, follows the least intuitive path, as in real life. The city of Agrigento itself is located on top of a hill, so even if you’re not recreationg it, it should be a nice challenge to build there.

4 Highway Connections
1 Railway Connection
3 Ship Routes
4 Air Routes

—- GAMEPLAY —-

Near the start square there is a water spawn point, that should suck up your sewage while still leaving room for a water pump down the beach.
I used the ore texture as a greener type of grass, this hides a bit the fertile soil in the resources view, but you should be able to spot it for it’s slightly different colour.