Ethan Carter Dam
An elevated/bridge pedestrian path made to look like the dam from the game "The Vanishing of Ethan Carter".
Includes a lamp and subtle stains decals as well.
Intended specifically for 12u/96m segments.
If you want it to actually block water, it has to be placed in a very specific way, aligned with the game water grid. The dam is very thin and the game can’t handle such small scale water blocking because of the low resolution water simulation. Video showing me placing it ingame: https://youtube.com/watch?v=TFT76rh1k3Q
Bridge elevation is the same as elevated but has no lamps.
Connect to regular pedestrian paths.
Main(entire 3 segment dam including lamps and decals):
~17000 tris
512×512 + 512×1024 + 512×512 + 128×256 + 128×256 + 512×1024
LOD:
~2800 tris
64×64 + 128×128 + 64×64 + autogenerated
This project took 33 hours.
Commission for Eirlein.
The mesh and textures from this could be used to create different variations of this dam, or some kind of walls or roads. Reminder that source files of my releases are available here so other creators can do that: https://cslmodding.info/files/
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