TotalTerrainTool

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Author: eelcobaas

Last revision: 4 Jul, 2020 at 16:53 UTC

File size: 19.46 KB

On Steam Workshop

Description:

Selection of tools that apply to all of the terrain.

SMOOTH
When you need to smooth all of it because you accidentally saved your heightmap as 8-bit.
(value is effect)

SET
When you need to set all to a certain height because starting your map at 40 meters is just plain wrong.
(value is set height)

ADD
When you need to raise all of it because you want to create the perfect lake but have no depth left.
(value is add height)

SUBTRACT
When you need to lower all of it because you want to create the most epic mountain but have no height left.
(value is subtract height)

ROUND
When you need to round all heights because you like the SimCity2000 look.
(value is round height)

MAX
When you need to limit the height because you have Perlin but want the Grand Canyon.
(value is max height)

MIN
When you need to limit the depth because…you can.
(value is min height)

NORMALIZE
When you need to squeeze all your details because you need more details.
(height will be normalized between 0 and value)

PERLIN
When you need a random muse and you thought there where mods for that but they appear outdated.
(value is scale, height is 1024 minus highest height)

HEIGHT^2
When you need higher heights and lower depths.
(value is effect)

UNDO
When you didn’t need to.
Note: spamming the undo button can cause issues.

HIDE / SHOW
When you don’t need to / but you do.

Options
Use in Terraineditor;
Note: The Terraineditor and the mod are not aware of each other,
nor are their undo functions which may lead to unwanted/advanced features.

Use in Game; not recommended!
Note: pedestrian paths, trees, props and water will adapt to the new terrain. It could take some time if you have a lot of them. And…this does not go well with AutoSave!!!

My mods are published with code.
If you have more time and skills than me…please steal and improve!