More Employment Information
This mod is a little bit enhanced version of amazing mods Employment Details and Demographics: Jobs and Employees.
It works in same way as above mentioned mods but it counts ALL available jobs in your city – that means jobs in all service buildings and also in all industry areas buildings, special buildings etc. Number of jobs in service buildings and in industry areas are together in column "SRV" (I didn’t see any point to separate them).
Some notes:
"Employment" shows number how many people has a job (at given education level). So for example number of employed uneducated workers / number of all uneducated workers.
"Workers vs Jobs" shows total number of workers at given education level and total number of jobs for that education level.
It can happen that total number of jobs in extended (mod) window will differ a bit from number in vanilla window. That can happen in several cases:
– new zoned building spawned – extended window will count new jobs just little bit earlier than vanilla window.
– if extended window is open for some time and some buildings have got upgraded to next level or abandoned. Mod does not recalculate numbers on that events – mod calculates jobs only when new building is built (or spawned) or is destroyed or when extended window is opened. So if you reopen window, all numbers will fit again 🙂
You can see code here GitHub[github.com]
If you find some problem with this mod, you can write a note here … and if have time to spare, I will check it out and will try to fix it 🙂