Ryde Sightseeing Bus Depot
Ryde is a fictional transport company designed to create a generic brand across all of the transport options in the game.
Ryde Depot aims to give your Ryde vehicles a home.
A functional sightseeing bus depot wich is inteded as an extension to the biofuel bus depot and the conventional bus depot, but can also be used as a standalone building (NB: the gates are numbered starting with the conventional bus depot). You will need Move It to attach it to the other parts of the depot. You can find a link to the full depot collection below.
The building is based on the main garage of EvoBus Switzerland in Wintherthur[www.montana-ag.ch]. It is not a 1:1 replica despite the similar size and design.
The sightseeing bus depot can be found under the transportation/buses tab; alternatively you can search for my username, or ‘depot’ with the Find It mod and should be able to find it this way. The building is fully functional.
- functional sightseeing bus depot (requires Parklife DLC)
- intended as extension but works as standalone building
- uses Green City props on the roof (you should be fine without the DLC, but the props will be gone)
- no colour variations
- almost no props around the building to ensure flexibility for builders
- Texture: 1024 x 1024 [shared among all bus depot buildings] (a/d/i/n/s) | 512 x 512 (a/d/i/n/s) LOD
- Tris: 938 | 18 LOD
- Ronyx69 for C:S Modding Wiki[cslmodding.info]
- Citywokcitywall and Paradox Interactive for the asset creation video series
- Blue Thunder for creating Ryde
- Several creators of textures on https://www.textures.com/ for their amazing textures
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