Ryde Terminal (Airport)

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Authors: ReviLoxilef, Blue Thunder

Last revision: 18 Jun, 2021 at 19:19 UTC

File size: 5.05 MB

On Steam Workshop

Description:



Ryde is a fictional transport company designed to create a generic brand across all of the transport options in the game.
Ryde Airport is the department in charge of the Airports for the Ryde network.


Whats Included?

The Building which is based on the new terminal building at Invercargill Airport[www.google.com], New Zealand, which was completed in 2016. It is used by Air New Zealand for domestic routes and Stewart Island Flights. The design has been somewhat simplified for Cities: Skylines.
The little shed on the left handles cargo which is brought onto the apron through the two gates at the back which are also used for outgoing luggage. The baggage reclaim is on the right side of the building and accessed by the two gates on the right wall

Ingame

This asset can be found in the air transportation tab or by simply by searching for it with the Find It mod. It is intended to be used for smaller custom airports in your city for which the assets of international airports seem too large and out of place. Please keep in mind that its smaller size makes it look somewhat strange next to wide body aircraft (especially the vanilla airliners). I guess you could add passenger boarding bridges if you really wanted to, but the building is not intended for them to be attached somewhere.

This is NOT a functional airport/terminal building!
You can use vasimr22’s simple plane stands (like this one for the A320) and paths to make it appear functional and have passengers pass through the building.
If you need inspiration on how to use it, check out DirtyH’s airport episode here.

Other versions
Click below for the functional version
Click below for the original NZ themed version

Asset Info
  • air transportation building (not a functional airport!)
  • no custom props needed
  • no colour variations
  • almost no props to ensure flexibility for builders

Model Stats
  • Texture: 1024 x 2048 (a/c/d/i/n/s) | 256 x 512 (a/c/d/i/n/s) LOD
  • Tris: 3907 | 226 LOD

Acknowledgements


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