Circular Quays 1 (props)

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Author: Robert

Last revision: 25 Jul, 2021 at 09:30 UTC

File size: 1.65 MB

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Description:

Contains two two-way pedestrian lanes only (running either side of the props). Haven’t actually seen cims use the one closer to the water since all connections come from the land side.

Waterfront promenade quay network resembling the eastern end of Circular Quay, Sydney. Rough cut sandstone blocks, stained green and pocked with barnacles. Blue stone granite blocks on the pathway (ubiquitous throughout Sydney).

I included a node for bends that I hoped would remove the tile grooves and make the bends look a bit nicer, but it wouldn’t work 🙁 – slighter the bend the better, I guess.

This embeds some Circular Quay props from my previous prop pack at regular intervals so it won’t count towards your prop limit! This makes it a pretty niche network, but I share everything I make. I tried to get the fence props to work as well but it wouldn’t work seamlessly. Note: I set the benches and flags to not appear if the segment is at the ‘end’. This is because their prop intervals bunched up and overflowed off the edge. This is asymmetric, like the network itself, the ‘end’ is the left-most segment of the quay-side.

Includes two textures (for the wall and the path), 512×512 and 256×512. Requires Network Tiling mod.

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Network TilingSteam Workshop
Circular Quay PropsSteam Workshop