Large Landscape Decals
Actually LARGE decals meant for quick terrain details, ripped straight from Google Map ¯_(ツ)_/¯
ULTIMATE LEVEL OF DETAIL – long render distance setting for decal.
– select with MoveIt, you can then hold PageUp or PageDown to affect at what ground level it render the decal, doing so on flat ground will simply change the overall transparency of the decal.
– it is possible ro resize decal with MoveIt’s hotkey < and > as well as adjust it’s color, but upon converting into Procedural Object they will shrink back to original size, it is not possible to rezise the decal texture with PO, only the "bounding box"
– to understand what exactly is a decal in technical aspect, watch this: https://www.youtube.com/watch?v=9EOvCctxFXU also include method of controlling decal with Procedural Object
Most decals are 200 meter x 200 meter in size, except shoreline decals are 400 meter x 400 meter, and mountain decals are 600 meter x 600 meter
– several shoreline / sea decals
– some dirt / landfill worksite decals
– several concrete decals for industrial area purpose
– a few dark green decals meant for use as forest floor – so you don’t need to use ugly cliff texture in Theme Mixer 2 – blends pretty well with most tree assets, so don’t need to paint the forest super dense, save some performance and tree limit.
– several random grass empty area decals
– several snowy mountain top decals
– two smaller 120 meter x 60 meter dirt decals meant to use as school sports ground
Texture size mostly 1024×1024, except mountain are 2048×2048 while the smaller few are 512×512
Use Find It 2 obviously, under the decal section.
Or search with the term "LLD".
– obviously this isn’t make for close up
– stacking decals will causes z-fighting
– decal render over road, networks, surfaces… don’t use this on place you build things.
❓ How can you make you own?
– use this site to steal texture from Google Map, change to Satellite map and there will be no overlay markings : http://www.chengfolio.com/google_map_customizer just beware about those Google watermark needed to be removed
– refer CSL Modding for decal creation process, all you need is a little bit of image editing skill : https://cslmodding.info/shader/decal/
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Ultimate Level Of Detail (ULOD) — Steam Workshop