The Desert Valley

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Author: Sidai

Last revision: 1 Jan, 2022 at 18:14 UTC

File size: 6.1 MB

On Steam Workshop

Description:
The Desert Valley by Sidai

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General notes

This Map is based on the terrain of the town of Karamea, New Zealand and it’s surroundings. The biome has obviously changed, also the rivers, lakes and the networks are not like in real life.

Real World Location: Google Maps[goo.gl]

Version Log

Click here for change log: Version 1.

Map Collection

Please subscribe to all the assets in the collection BEFORE you start a new game. Also make sure that all Assets/Mods are enabled in the content manager of the game itself. For easy subscription click "Subscribe to all" in the following collection: The Desert Valley Map – all Required Items in one Click

Features
  • desert biome with oases
  • many small canyons
  • harbor area
  • some spots for hydro electric damn

It’s best suited to play on all 81 Map Tiles, these are very detailed and optimized.

Notes on map themes

I specifically designed this map for the map theme "Springwood" by Ronyx69. The map theme is highly recommended, because the "Ore" Resource is used as Desert texture painting.

Notes on trees

Plopped around ~210k.

If you don’t like subscribe to the trees, grass or filler patches, they just don’t appear ingame.

Notes on Intersection Marking Tool and Node Controller

For extra level of detail the map includes settings and adaptions for Intersection Marking Tool and Node Controller. Those are purely optional, if you don’t like or don’t want to use one of those two (or both) Mods, the Map is fully functional (and still good looking) without them.

Ultimate Eyecandy

  • Global light intensity: ~5.5
  • Ambient light intensity: ~0.7
  • LUT: Coastal

Relight Settings

  • Brightness: 0.9
  • Gamma: 0.9
  • Contrast: 0.9
  • Temperature: 0.6
  • Tint: -0.15
  • Sun Temperature: 0.15
  • Sun Tint: -0.15
  • Sky Temperature: -0.15
  • Sky Tint: 0.5
  • Moon Temperature:
  • Moon Tint:
  • Moon Light:
  • Twilight Tint:
Notes on intersections and roads

I used the following premade intersections:

All credits go the the respective creators. Some intersections are slightly changed and all Mass Transit or Road Extension 2 dependencies are removed.

Final notes

For gameplay on all 81 tiles, please subscribe to 81 Tiles mod by BloodyPenguin.

Screenshots were taken with Daylight Classic mod by BloodyPenguin, Springwood Map theme and Coastal LUT. Use Ultimate Eyecandy mod by Judazzz for even more options to adjust visuals to whatever you like.

Remember, if you like this map, please rate. It helps the community (and me).

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