O’Higgins Valley

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Author: Wafthrudnir

Last revision: 26 Nov, 2021 at 12:51 UTC

File size: 6.11 MB

On Steam Workshop

Description:

Welcome to O’Higgins, a commune in southern Chile, bordering Argentina. This is the first of two maps I am planning to upload this weekend as I finally had time to finish some long ago started project.
Building area is mainly flat with a few hillier areas and encircled by scenic lakes and mountains.

The map should be suitable also for less experienced city builders. Detailing is mainly added in the form of low poly trees and there’s still enough room for you to add detail. All connections are available. Shipping paths only in the southern lake. Resources mainly used for painting, but they can be harvested.

Please make sure to subscribe to everything in the map collection!

The list seems quite long but a large part of it is from clus’ Concrete Highway package with shared textures. I just like them much more than vanilla highways. They can be easily changed to whichever network you desire with RON Network Replacer

Nodes and intersections were edited with Intersection Marking tool and Node Controller Renewal.
I suggest having these mods activated but of course they are not obligatory to play the map.

Tree Anarchy is needed!

Screenshots were made with:

Relight and its LUTs: Brightness: 0.35 Gamma: 0.8 Contrast: 0.5 Temperature: -0.35 Tint: -0.2 Relight2Natural Render It! Theme Mixer 2: Base Theme: CoosBay Grass Texture: SCT-NatureReserve Gravel Texture: Alps Dolomites Cliff Texture: Alps Dolomites Water Normal: SCT-NatureReserve Water Foam: SCT-NatureReserve If you want to the same settings, you can use my theme mix added in the map collection.

I hope you enjoy the map and please rate up if you like it!

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Tree Anarchy 1.3.5Steam Workshop