Canto Grande – a Vanilla Map
This Map is based on the terrain of the area of Canto Grande, Bombinhas in Brasil and it’s surroundings. It is not a 1:1 recreation of the area. The name is Portuguese and means "Big Corner".
This is a Vanilla map, no Mods are required to play. However i highly recommend that you use some kind of Anarchy Mod to see all Trees and Props.
If you want to play with Tree Anarchy Mod enabled, please use this compatible Version of the Map instead.
All the Mods listed in the visuals collection are not, i repeat, ARE NOT required. The only purpose of them are to enhance the visuals of the game and the map. Even the Theme is not required, you can safely ignore the Warning Message of the Game when starting a new Game without the Theme present.
Please keep in mind that all of these mods are not necessary, you can safely remove any of them at any time or replace them with other mods you may like more.
The most basic set to enhance the visuals you only need Daylight Classic, Relight, Ultimate Eyecandy and the LUT/Map Theme combo.
If you don’t like the provided settings, please experiment with the mods settings and find out what suits your needs and taste.
Thank you for reading this far.
Instructions
- Subscribe to the Map
- Enjoy playing
This is a vanilla map, no Mods are required to play. The mods listed in the visuals collection are to enhance the visuals of the game and the map. Please read the description of the collection for the visual settings of the mods to achieve the looks like in the screenshots.
Map Features
- Biome: Boreal
- Buildable Space: 47%
- Two Spots for Hydroelectric Dam – click here to see more
- Water Pumping and Sewage Drain Spots in Starting Tile – click here to see more
- Highway Connections: 4
- Shipping Connections: 4
- Air Connections: 4
- All 4 Fish types, but Tuna is a bit sparse
- Plopped ~220k trees
The double Rail Lines have interchanges hidden in tunnels so every connection is accesible. Intercity dummy traffic for cars and trains will use a bypass route and not the connection to the playable area, only the traffic heading to your city will be seen there. Ship lines are not connected to each other to also prevent intercity dummy traffic, only traffic heading to your city will be visible.
I used the following premade intersections:
- TrumpET by agusingnavy
- I Will Be by agusingnavy
- I-310 / River Rd – New Orleans, La, US by agusingnavy
- Double Trumpet by GivenchY
- 3 way & Roundabout by Arisandi
- Trumpet Interchange 1 by Madd
All credits go the respective creators. Some intersections may slightly changed/tweaked and all Mass Transit or Road Extension 2 dependencies are removed. You don’t need to subscribe to the workshop assets, they are only linked to worship their creators.
Remember, if you like this map, please rate, subscribe and leave a favorite. It helps the community (and me).
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If you really like my work please consider clicking below to make a donation.
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Special thanks to uncle ron and E6GSY for testing. And a very special thanks to algernon for saving my ass, i mean, my map. You are all awesome!
Vanilla, Boreal, Realistic, Coastal, Beaches, Peninsula, Islands, Mountains, Detailed, 81 Tiles, Flat, Harbor, Rail, Industry, Fishing, Rocky Shore, Mine, Hydroelectric Dam, essential Lighthouse, everybody’s favorite Factory