Aqua Alta

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Author: JuanmayJorge

Last revision: 14 Aug, 2021 at 22:15 UTC

File size: 7.93 MB

On Steam Workshop

Description:

Hi! This is my second map. I am here again!

Another marsh-map with more than 90% of (dry-emerged) land below sea level. The typical landscape where humans have intervened the tides and the water level, gaining ground from the sea with more cultivated areas. So Make sure you don’t modify natural walls (edge of the map, river or coast), otherwise the map will be totally flooded!

Main roads have been designed without bridges, but with tunnels under the bay, in the purest Dutch / European style.
(Ships can also pass through the river). two train connections and 4 plane connections are available.

– I use the color correction Relight Film. all options enabled in the Clouds and fog toggler mod.
– Autum map theme based (everything you need is available on the list).

Pd: Tunnels and rural roads appears with land and herbs on it: the problem is fixed automatically when you buy that piece of map. Thats why I recommend 81 Tiles mod.

I am happy again to share with you!

About me: Biologist, Spanish guy living in Mexico, professionally dedicated to landscapes.

I am looking for some people that can help me with some tips and of course, try it and report any issue or thing that i can Improve. So please, feel free to leave any comment and I will try to help on it.