Highway Preset Marking Collection Pack 03 for IMT

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Author: adon

Last revision: 12 Apr, 2022 at 03:43 UTC

File size: 20.11 MB

On Steam Workshop

Description:

English instructions (use DeepL & Google Translate)

About the Marking Collection

This asset will be a Marking Pack for IMT to be used on the Branching / Merging sections for Highways.
We have created and compiled 80 basic Presets, primarily for use in Vanilla / DLC.
Simply specify the road layout and the matching Preset with no work and minimal operation.


Asset Content

The Presets are designed for the Highways (1 to 4 lanes) in Vanilla and DLC Mass Transit.
The number of Presets is too large to publish all together, so we have divided them into sections.
To further reduce the number of combinations, Presets that can be shared are reused.

The combination of the packs will be a 3-way split, including the direct direction and the side road portion.
This preset will be a pack that branches from 3-lanes and 4-lanes .

For more details, see the screenshot and check the contents of the template.


About template names

In the list of Presets displayed within the IMT, the Presets are named with the following combination
Preset name: Pack number (Pxx) + Hwy + Lane config + Parentheses indicate shared lane config

The lane configuration displayed in the Preset name is a combination of the following
Lane configuration: main road lane – side road lane #1 (straight ahead) + side road lane #2 (if any – #3 – #4)
The screenshot of the workshop is the same as the snapshot in the Presets column.


Required Mods
  • To use it, you will need the Intersection Marking Tool.
  • Use the latest stable version. (Beta version is also fine)
  • From Options, make sure that Asset Marking Read is enabled.
  • By default, marking reading should be enabled.

Points to note

Preset marking

  • The markings are less ornate so that they can be used anywhere.
  • The marking method is evenly distributed, taking into account the number of branches and lanes.
  • It is intended for beginners, so please make adjustments if the placement is different from what you expect.

NExt2 and Road assets

  • NExt2 and road assets can also be used as long as the number of lanes (Lane of Object) matches.
  • Road assets may need to be adjusted as the design may not match.
  • In particular, point offsets are likely to be misaligned.

Shared Presets

  • To reduce the total number of presets, the shareable types are grouped together.
  • Please check the bracketed part of the preset name or the Shared Preset in the snapshot.
  • Sharing can reduce the number of workshop assets by 20-30%.

Preset does not fit

  • When applying the presets, the placement may be incorrect.
  • In particular, since Highways are one-way, they often do not match with the flipping flag or the start / end flag.
  • If this is the case, use the edit function to flip or rotate the markings to match.

Combination of 5 lanes or more

  • There are no combinations of more than 5 lanes in the Preset.
  • It is possible to select a 4-lane type preset with a smaller amount of work.
  • The number of combinations is unlimited, so we have omitted them from this pack.

Matching function in beta version

  • There is a preset matching function, so you can easily select from exact or partial matches.
  • The functionality is incomplete with "no match issues," so you have to choose from the top candidates.
  • It may be faster to select from the list as usual, since it may be a mismatch.

Asset marking

  • One template and one preset, each of which is one asset.
  • Increasing the number of assets has a small impact on game load times and memory usage.
  • Please duplicate assets and unsubscribe or disable them in the Content Manager.
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Intersection Marking Tool 1.10.2Steam Workshop