Adidas Shibuya (Tokyo)

If you liked this item, please rate it up on Steam Workshop page.

Author: Stringer Bell

Last revision: 7 Mar, 2023 at 09:22 UTC

File size: 7.64 MB

On Steam Workshop

Description:

This is a 3×3 straight (non-corner) L1 high density commercial building based on the Adidas Brand Core store in Shibuya, Tokyo. I really like the facade of the store but in real life it does not occupy the whole building so I took a bit of artistic license and expanded it to occupy the entire building and also made it more C:S friendly in terms of dimension and shape.

It is part of my Flagship Store collection Please support the collection and this asset by giving it a thumbs up!

Main Model: 4,098 tris / 1,024×1,024 texture / diffuse, illumination, specular, alpha, normal, color (only affects the fences on the roof) maps
Animated Screen: 2 tris (incorporated into main model): tris / 2048 x 1920 texture / diffuse, illumination maps
Custom LOD: 254 tris / 128×128 texture / diffuse, illumination, specular maps

Screenshots were taken with Photorealistic_lut_Final_by_Reaper which I highly recommend. The asset has been fine-tuned for saturation and brightness but please feel free to leave me suggestions and I will consider tweaking it in further updates.

Of course, if you encounter any issues in-game and they aren’t addressed by the FAQs below, feel free to post them and I’ll do my best to fix them. Finally, please thumbs up if you like this asset!

Frequently Asked Questions

I notice different variations of the same questions listed below have been posted on my other assets over and over again. Please check to see if the following Q&As resolve your issue before posting a comment. All comments that repeat these questions will be deleted.

1. I placed the building in my city and after a moment it disappears, why?
This is a growable asset, and like any other growable asset in the workshop, you need to place it on the right type of tiles (in this case, high density commercial tiles), otherwise it will disappear UNLESS you have mods installed like Plop the Growables or RICO set to disable despawning. Some of my earlier assets are corner buildings, so they need to be placed at corners (please refer to their workshop descriptions).

2. I can’t find the building in the game, I’ve looked everywhere.
If you use Find It! to plop assets, just search the asset’s workshop title in Find It! and it will show up. If you use RICO, remember, like the vast majority of assets in the workshop, this building is not "RICO-ready," (there really isn’t any reason why a growable building needs to be made RICO-ready. RICO is mostly for turning special buildings into growables) and so you will need to add your own local settings in RICO before it will show up in the RICO search tool. Simply click on the RICO settings tab and search the asset’s workshop title and then add local settings — just like what you do with any other non-RICO asset in the workshop.

3. Why don’t you make your buildings Level 3? They change as soon as they upgrade.
Just click on the building, and activate in the popup window the option "Historical Building" and it will eventually level up to Level 3 without changing its appearance.