Altobelli Window & Door
Energy bills too high? Replace those old drafty windows and doors…
*** UPDATE – Had to remove the RICO. The RICO import process didn’t like the "&" in the asset name. But you may add RICO locally. I tested that and the local method works. ***
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Before Home Depot and Lowes home improvement stores rose to prominence, individual locally owned suppliers for your plumbing, electrical, lighting and hardware needs would be present in many main street corridors around the U.S. Today they are fewer and further between. Altobelli Windows & Doors is inspired by several stores in Brooklyn NYC. The building is the left corner version of the building I used for the Mosaic Supplies asset.
L2 Commercial Low; 2×3 Tiles
13M wide – best used as left Corner
Place with MoveIt for W2W aesthetic
Rename the asset in-game if you would like to remove the Altobelli signage submesh to make the asset more generic
Main Model => Tris: 3,719; Textures: 2048×512 _d,_i,_n,_s, _c
LOD => Tris: 55; Textures: 128×64 _d, _i, _s, _c
Negligble sizes/tris. Altobelli sign has illumination. Both submeshes have LODs.
All props used are vanilla items.
This asset is part of my Little Italy collection. The collection focuses on independent Italian American businesses with appealing vintage signage that have endured for decades in places like NYC, Philly, Detroit, St Louis, SF, etc.. Expect to see pasta shops, cheese shops, cafes, bakeries, butchers and much more.