Metropolitan Depot
Metropolitan Depot by MrMaison
Thank you for your patience.
Introducing the Metropolitan Depot! It’s a depot/shop giving your new metro trains a home as they now can see the light of day with the new Metro Overhaul Mod. This is a great centerpiece for a metro/subway train yard.
PLEASE READ! This info is from Lazarusman, the author of Metro Overhaul Mod
Rule1: Make a direct path between the depot and the station along the route that is closest to the depot
Rule2: Trains from the depot will not leave it’s route once it is on it. If the direct path from the depot to the depot’s closest station requires the train to enter and then exit it’s route, it probably wont spawn.
Rule3 (jury’s still out on this one): Depots don’t seem to have much problem with distance. As long as it has a direct connection to the closest station to it in the route (even if the closest station is far away). However, results vary when the trains have to pass through multiple stations to get there. If it is one station, no problem but more than that and things get a bit uncertain. I will do more study on this. At some point I am probably going to make a visual aid for this
STATS:
Main Model- 1737 tris 2048 Textures
LOD- 110 Tris 256 Textures
Required Mod- Metro Overhaul
Strongly suggest getting Train Converter Mod so existing stations and trains can be used with MoM. http://steamcommunity.com/sharedfiles/filedetails/?id=795514116
Also Spawn Point Fix http://steamcommunity.com/sharedfiles/filedetails/?id=928128676&searchtext=
And Improved Public Transportation 2 http://steamcommunity.com/sharedfiles/filedetails/?id=928128676
Big thanks to Lazarusman and Bloody Penguin for making this happen!
7/17/2017 This building is now available as a place anywhere asset http://steamcommunity.com/sharedfiles/filedetails/?id=1078685399
Please Rate if you Like it.