Restored Colossal Factory (Unique Building + RICO version)

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Author: CitizenWMustache

Last revision: 19 Oct, 2018 at 02:38 UTC (1)

File size: 9.93 MB

On Steam Workshop

Description:

A 15×8 Landmark based on the abandoned factory model. Inspired by GiometryE’s conversion of the same building.
Includes RICO definition. For the Unique Factory version, click here.

Prefab Stats:
  • UI Category: Unique buildings-Landmarks
  • Construction Cost/Maintenance: €75000/6250 (€1000/week)
  • Fire Hazard/Tolerance: 2/30
  • Electricity Consumed: 40 (640 KW)
  • Water Consumed/Sewage Produced: 25/30 (400/480 m3/week)
  • Garbage Produced: 15
  • Jobs (Uneducated/Educated/Well Educated/Highly Educated) : 18/7/3/2
  • Tourism (Low/Mid/High) : 175/75/50 (300)
  • Atractiveness/Entertainment Accumulation/Radius: 9/75/200
  • Unique Building Level: 1 (Standard landmark level)
  • Noise Accumulation/Radius: 50/100
  • Technically always available, but requires Milestone 2 (Worthy Village) to be accessed without mods.

Ploppable RICO Stats:
  • UI Category: Industrial
  • Construction cost: €75000
  • Service: Industrial, Subservice: Generic, Level 2
  • Workplaces: 120 (108 in-game)

Model Stats:
  • Main Model tris: 8071
    2048×2048 texture.
  • LOD tris: 126
    256×256 texture.

Other Notes:
  • There used to be a note about obscene tri count here. It’s still heavy on the triangles, but not as much (EDIT 10/18/2018)
  • The prefab icon may show the ‘already built’ overlay due to a bug. It can still be placed without problems.
  • Once again, shout outs to GiometryE for the inspiration to make this.
  • LUT used in the screenshots is ‘Colorful Summer Day’ by CreativeDEX.
Download
Revisions:

Old revisions of this mod are available below. Click the link to download.