Restored Colossal Factory (Unique Building + RICO version)
A 15×8 Landmark based on the abandoned factory model. Inspired by GiometryE’s conversion of the same building.
Includes RICO definition. For the Unique Factory version, click here.
Prefab Stats:
- UI Category: Unique buildings-Landmarks
- Construction Cost/Maintenance: €75000/6250 (€1000/week)
- Fire Hazard/Tolerance: 2/30
- Electricity Consumed: 40 (640 KW)
- Water Consumed/Sewage Produced: 25/30 (400/480 m3/week)
- Garbage Produced: 15
- Jobs (Uneducated/Educated/Well Educated/Highly Educated) : 18/7/3/2
- Tourism (Low/Mid/High) : 175/75/50 (300)
- Atractiveness/Entertainment Accumulation/Radius: 9/75/200
- Unique Building Level: 1 (Standard landmark level)
- Noise Accumulation/Radius: 50/100
- Technically always available, but requires Milestone 2 (Worthy Village) to be accessed without mods.
Ploppable RICO Stats:
- UI Category: Industrial
- Construction cost: €75000
- Service: Industrial, Subservice: Generic, Level 2
- Workplaces: 120 (108 in-game)
Model Stats:
- Main Model tris: 8071
2048×2048 texture. - LOD tris: 126
256×256 texture.
Other Notes:
- There used to be a note about obscene tri count here. It’s still heavy on the triangles, but not as much (EDIT 10/18/2018)
- The prefab icon may show the ‘already built’ overlay due to a bug. It can still be placed without problems.
- Once again, shout outs to GiometryE for the inspiration to make this.
- LUT used in the screenshots is ‘Colorful Summer Day’ by CreativeDEX.
Download
Revisions:
Old revisions of this mod are available below. Click the link to download.