Revelstoke
Hi there, did you forget about me?
This has been severely overdue. I loaded up the map a while back and told myself it could be so much better, it could look a lot more like Revelstoke. The majority of the map has been reworked, but what made this map Revelstoke to begin with, still is.
– No need for 81 tiles anymore
– Enhanced FPS with the new trees and removing lots of vanilla vegetation
– Dam moved back to increase buildable area (lots of buildable pockets added, also)
– Obviously, made it look nicer
Provides you with roughly 225 MW of Electricity
When unlocking land nearby, you will experience a gush of water.
Please, do not hook up pipe to it
Please, do not try to alter it
This is my home, I have been very blessed to be able to walk these mountains and kayak these waters
Optimized for 25 Tile Play
Detailed at the 81 Tile Distance
Train Connections 2/4
Air Connections 2/4
Highway Connections 2/4
Ship Connections 1/4
Trees: I plopped 247,000. Yikes
Once you reach the limit, you will need to start deleting. I needed every single tree I placed
Shadows do wonders to increase the forestry look
Theme: Ecania’s Aguille Verte
LUT: Relight Cool
Dynamic Resolution
RENDER IT
Daylight Classic ON
Prop and Tree Anarchy ON
No Radioactive: I have the ruined textures turned off, I paint my own coastlines
I am using common ground with everything rendered, it may look slightly different for you if you do not have this (this is not a big deal) I am burying pillars to use the ruined texture when needed.
Note from the Creator: Do whatever you like! If you want it brighter, make it brighter. Like to build in the morning? Lock the time to the morning.
My biggest enemy here was the tree count. You cannot take 7 steps without walking into a tree in the Pacific Northwest. Extremely difficult to create that ‘full’ feeling
The map is not an exact copy of the region, but it is a lot closer!
Thank you to all for helping me get 2 of my maps to the front page of all-time greats!
This map is prohibited from being reviewed