Dynamic Text Props 2.3.1

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Author: Klyte45

Last revision: 18 Apr, 2020 at 18:33 UTC (2)

File size: 585.73 KB

On Steam Workshop

Description:

This mod allows to create:

* Buildings layouts – Special props layouts based on building model – with or without text – inheriting the color from various different sources;
* Segments layouts – Customized props layouts for segments (any segment: road, train, electricty, etc);
* Street corner signs – Automatically place street corner signs, with information of the road name, current district, distance from zero marker, etc;
* Mileage marker signs – Automatically place mileage markers.

The full documentation is available at GitHub[github.com].
There are some explaining articles in my patreon with the tag Dynamic Text Props[www.patreon.com]. Periodically I will make a post about some feature.
There are some default models at this another repository[github.com].

The default models use props of this collection: DTP Props

Any prop can be used for placing.
Any font can be used for text, if installed in your PC.
Extra sprites can be added using Klyte’s Framework.

New in v2.3!

– Added field in building descriptor to set the thresold distance to consider two platforms in same line (in platform mapping)
– Fixed: All caps not applied for prefix/suffix
– Fixed: Next and prev stops aren’t being well setted in the last station of a non-circular line
– Fixed some glitches with labels when they are too large (being resized but still ocupping all space as normal size)
– Fixed: Stops at a sub building aren’t being right mapped to the main building (and refers to "DUMMY!!!!")

Patch v2.3,1
– Fixed "machine code labels" bug
– Fixed some minor bugs. NOTE: Some configuration in street can be lost…

New since v2.2!

– Big performance improvement
– Added: Support to prefix/suffix in smart text for buildings
– REMOVED: Support to custom font for building names
– Added: Street name qualifier option for street plates
– Added: Support to automatic extraction of street name qualifier from customized names (using first or last word)
– Added: Support to abbreviations files to use in qualifier and Name of streets (not applied when together – full name)
– Street signs generation optimized (less usage of RAM and smarter caching of textures)
– Definitive fix for stack overflow
– Fixed: Null & White Space strings are always processed

New since v2.1!

– New "All Caps" modifier for building texts
– Temporary fix for stack overflow reports at game logs
– Fixed: Rotation is ignored when using sub buildings (for platform mappings)
– Fixed: Sub buildings not show props if parent building is not rendered
– Fixed: Lines in sub buildings aren’t forcing the boards of the building to be updated

Important Note!

Fine Road Tool 2 and Fine Road Anarchy 2 should be used instead of outdated original versions to this mod work properly, but they’re not actually required for this mod to work.

Be a Patron: https://www.patreon.com/klyte45

Download
Required items:

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Fine Road Anarchy 2.0.2Steam Workshop
Fine Road Tool 2.0.4Steam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.