VC Lakefront Seawall

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Author: VecchioChristo

Last revision: 1 Jul, 2021 at 05:04 UTC (1)

File size: 12.43 MB

On Steam Workshop

Description:

VC Lakefront Seawall by VecchioChristo

This Quay was developed for my new map of Lake Thun area of Switzerland.
You can follow the development of this map on my youtube channel
https://www.youtube.com/channel/UCtsrE5g-7lh2owI6pZd56yQ

I highly recommend this be used with the parallel road tool when used in conjunction with a road.
I highly recommend move it for adjustments.

I highly recommend the Terraforming Network Extended mod by Sp3ctre18
Use this with the small 1 unit width network to hold down the ground on the water side,
without doing this, the ground will create ugly jagged bumps on the waterside.
It does this because the quay is only 6 meters wide

For best use this quay should be placed within 6 meters of your water elevation.
The texture extends down 6 meters.

I have noticed when laying down this Quay it will occasionally flip a segment, this might be because the node
is asymmetric, use Electrix’s Road tools …"flip horizontal tool" to easily fix this.

I’ve been experimenting with this, I’m getting good results using the parallel road tool with all 3 components, road,seawall, and terra forming network, its a real fine balance where the terraform network is close enough to hold down the ground and not cause surface distortion on the road. Using PRT with the 2 lane national road as "same as selected" …set a 2 unit terreform to 18 distance and -6 vert dist. and the seawall set to 8.6 distance.

I’ve put up a video of the making and installation of this Quay, if you want to just see the installation go to 24:55
https://www.youtube.com/watch?v=ttkRhZlNbig&t=35s

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Revisions:

Old revisions of this mod are available below. Click the link to download.