[DEPRECATED] Prop Anarchy 0.7.6

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Authors: Quistar, Chamëleon TBN

Last revision: 4 Dec, 2022 at 00:10 UTC (6)

File size: 380.93 KB

On Steam Workshop

Description:
UNSUBSCRIBE this Mod and use algernon’s version instead!

New in Version 0.7.6

  • Includes all fixes implemented by Algernon in the temporary fix
  • Bringing this mod up to date with latest version of Cities 1.15

With Extended Managers Library (EML) to remove the 65k prop limit, the game’s prop framework is completely replaced, thus causing existing mods that accesses the default prop framework to not work at all. Prop Anarchy is a mod that consolidates and ports popular prop related mods to the EML framework. All of these functionalities are tested for months now, and is stable enough for regular day to day usage. I’d like to give out my special appreciation to Quboid, Algernon, sway, Chameleon, and all the beta testers on Discord for making sure their mods work with this mod, and for helping test this mod for stability.

This mod provides the following ported functionalities:

  • Prop Limit Adjustment – Prop Limit can be adjust by a slider in the option menu, just like Tree Anarchy
  • Prop Anarchy – Allows you to place props anywhere
  • Prop Snapping – Allows you to adjust prop height, and snap to building / network
  • Decal Prop Fix – Allows you to use decal asset larger than 8×8 (Improved loading time compared to original mod).
  • Prop Precision – This is a necessary function for Prop Line Tool to function better.
  • Prop Line Tool – All functions have been re-written since the original codes were so bloated that it was hard to make it compatible with EML. Removed around 7000 lines of codes, so now it is easier to optimize and debug due to clarity.
  • Additive Shader – Ported this custom effects which is used in many assets. Now it loads much faster and does not hog system resources during game play. (p.s. Do not ask about PO’d assets not displaying additive shader correctly here. It’s got nothing to do with Prop Anarchy nor EML, and I will just ignore it)
  • Prop Resizing – This function can allow you to resize the prop without Procedural Object, by selecting one or multiple props using MoveIt and pressing `period` or `comma` on your keyboard to enlarge or shrink the prop(s).
  • Prop Painter – This function allows players to adjust their prop color. The location of the color picker is in the MoveIt toolbar

If you’re new to the mod community and don’t know what each of these functions actually do, each of these functions are mapped to an incompatible mod listed below. You can click on the mod link and find a detailed usage guide for each of these incompatible mods. There are even Youtube sites that gives a deep tutorial in each of these functionalities. I’ve done my best to retain the exact same functionalities, with some improvements here and there.


With the thousands of mods available in the workshop, I’m only able to test as many as I can with the time I have, and here are the incompatible list:
Incompatible mods


If you encounter any issues using this mod, please share your output log as well as 00PropAnarchyDebug.log (located in the same directory as the output log file).
If you wish to contribute to the codes, you may reference my Github[github.com] to find out how.
If you wish to contribute in translating this mod to your native language, please reference my CrowdIn[crowdin.com] site to see how. Your contribution will be greatly appreciated!

For the many folks who have helped translate this mod, I really appreciate their efforts and I’d like to acknowledge them here:

Lastly, please support me with:
[www.patreon.com]
Logo design by Mbyron26
PLT Option Panel UI design by AngelHeavenly and Mbyron26