Australian/NZ – Road #01

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Authors: clus, Blue Thunder, Zekiarsu

Last revision: 4 Jan, 2023 at 09:00 UTC (2)

File size: 14.73 MB

On Steam Workshop

Description:

Hello all togther !

This road here is specifically designed for the Metrover – Series by Blue Thunder
and Zekiarsu.
I tried to "copy" the typical look of some "road types" located in Australia / New Zealand.
Therefore, these road(s) use australian/nz looking traffic lights, road arrows and the newly
created metrover – stop props for their overall look.
(all props are listed as depdendencies on the right)

In order to keep the roads a bit more "versatile" and usable for other "themes/locations",
I added/kept an alternative prop – setup. The "needed" props for that can be
found in the description under dependencies.
With the help of the Adaptive Networks – Mod by kian.zarrin, you are
able to "activate/choose" these alternative props, which are the vanilla traffic lights,
vanilla road arrows, my own simple bus stops, traffic lights
and road arrows.

The listed dependencies on the right side are the ones, these roads have as their
base setup.

Important Nodes

  • thanks to Kianยดs update of AN, this road now works with the AN – stable version

  • I REUSED a lot of textues, I already used in other roads
  • especially all the LRT textures
  • 16 meter Version
  • dedicated Tram Lane
  • 1 shared Drive/Tram Lane
  • 1 Parking Lane (which looks like a drive Lane. This is usually the case for those roads, where the second driving lane is used for parking)
  • Ground and basic Bridge Version
  • 2 Drive Lanes on the Bridge
  • Tram Stops only possible on Ground Version"
  • the Tram Foundation can be removed via AN Options
  • various prop – setups
  • Vanilla Rails available (via AN Options)
  • Bus Stops on both Elevations
  • Australian/NZ Design
  • created for Blue Thunders and Zekiarsus Ride/Metrover Series
  • TMPE and a Node Controller Version are highly suggested to be used for/with this road
  • ALL props can be deactivated via AN options
  • etc.

  • Overview of all Customisation – Options

There is one option missing on the pic … you can deactivate the Metrover – Stop
Props and then customize the stops yourself.

  • some Segment Flags Options
  • "base" look of the road
  • look without the tram foundation
  • look with vanilla rails/without foundation



  • AN – SegmentEnd / Node – Options (Examples)
  • foundation on/at node
  • continious median
  • continious median without the kerb
  • etc.



All dependencies are listed on the right side of the descriptions.
You can take a look at them via the links down below:

  • Australian Traffic Signal Pack by BillionPenny483
  • Australian Arrow Decals Pack by Hafiz
  • Bus + Tram Stop Signs [Modern Style] Ryde: Metrover by Blue Thunder/Zekiarsu
  • Bus Stop Shelter Pack [Prop Version] – Ryde: Metrover by Blue Thunder/Zekiarsu
  • Sightseeing Bus Stop Prop- Southern Cross Sightseeing by Blue Thunder/Zekiarsu

These here are the "additional" props, which are used for these roads.
They can be activated via AN – Options.

  • Traffic Lights (LSM optimized)
  • Road arrows Pack
  • Tram and Bus Shelters (LSM optimized)
  • Tram and Bus Signs by Pewex

The Road will work without any of the props, BUT the Adaptive Networks
is absolutely needed!
Without it, this Road is just a "mesh mess" ๐Ÿ˜›

As always ๐Ÿ˜‰

Loading Screen Mod – created by thale5, fixed and updated by Klyte45 and
now maintained and improved by algernon.

  • almost all (currently) available road networks use the same texture set

Iยดll add them when they are back … ๐Ÿ˜‰

If you like this addition to the workshop… and you want more,
you could give it a thumbs up. ๐Ÿ™‚ That would be very much appreciated !!! ๐Ÿ™‚

For further questions and comments, issues, suggestions etc., use the comment function below the asset, or contact me via discord.

[discord.gg]

And if youยดre interested in buying me a cup of coffee, in order to keep me awake during the long night shifts, you can do that here ๐Ÿ™‚
[paypal.me]

Wรญth best regards … ๐Ÿ™‚