Custom Data Mod: Extra Buildings Data
This mod is being designed to replace some other mods that I (Klyte45) did earlier with the goal of extend the data stored for instances in game.
For now, it replace around 70% of the old Addresses Mod and also have features that appeared in very old Service Vehicle Manager.
[WE] = requires Write Everywhere mod
[VS] = requires Vehicle Skins mod
– All basic addressing features from Addresses mod, like:
> Postal code & Address lines
> Auto naming roads from prebuilt bank of names
> Change Cims names generation method
> Set up a district/city color
> Change neighbors names
> Auto generate names for buildings based on streets or districts names
– NEW! Add building extra data:
> Color for their generated vehicles (if applicable – like old SVM)
> [WE] Logo (use an image with size 256×256 – it will be saved within the savegame)
> [WE] Enables to use the Logo in the Write Everywhere mod’s layouts
> [WE] Serial number format for the vehicles spawned from the building (if applicable)
> [VS] Default vehicle skin to be used by all vehicles from this building – will ignore if the skin name is not available
> Also access Outside Connections buildings, so you can change their custom data too!
To add custom logo to transport lines, it requires the Improved Transport Manager mod.
It’s planned to re-add the stadiums teams options too in a future release.
Repo: https://github.com/klyte45/CustomData
Names files repo: https://github.com/klyte45/AddressesFiles (but all files goes to a single folder in CD, and surname files aren’t compatible)
Crowdin: https://crowdin.com/project/custom-data-mod
Be a Patron: https://www.patreon.com/klyte45
Required items:
Click the title to search on this site.
UnifiedUI (UUI) 2.2 [Stable] — Steam Workshop
Harmony 2.2.2-0 (Mod Dependency) [1.16.0-f3 compatible] — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.