Metropolis State Expressway P1
Metropolis State Expressway pack1, includes 8 roads, from 1 lane to 3 lanes.
Notes:
*I know Network Tiling is integrated within Network Anarchy. you can ignore it if you are using the latter one.
*Lane props may not appear correctly if you stretch the distance between two nodes too long. (Longer than 64m, which is the segment length)
*Always use ‘middle’ mode when connecting bridges with other roads/elevations, see images above, otherwise it doesn’t looks nice.
*LSM will report duplicate names (MSEp2&MSEp3), which I did reuse these pillars on different roads, it won’t affect gameplay.
*All roads & pillars share 2 sets of textures (except lod texs), LSM can help with the loading.
*Street lights are vanilla, you can use BOB/NS to replace them with whatever asset you are using.
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Features:
*the offset distance/emergency lane width is 1/2 normal lane width for 1-2 lanes roads and 3/4 normal lane width for 3 lanes roads. they automatically switch LHT/RHT depending on your map.
*all roads include basic, elevated, bridge and tunnel mode.
*various lane props.
*ground mode does not flatten terrain.
Asset list:
one lanes:
mcw_MSE_1LC
mcw_MSE_1LE
mcw_MSE_1LW
two lanes:
mcw_MSE_2LC
mcw_MSE_2LE
mcw_MSE_2LW
three lanes:
mcw_MSE_3LC
mcw_MSE_3LE
mcw_MSE_3LW
Required items:
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Network Tiling — Steam Workshop
MSE props — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.