Advanced Building Editor Revisited

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Author: cylis

Last revision: 11 Jan, 2023 at 18:24 UTC (1)

File size: 939.01 KB

On Steam Workshop

Description:

Allows to edit spawn points, sub buildings + more in Asset Editor. Carefully read description before using!

This is a mod for modders. If you’re a regular player, you won’t need it.
This mod is a continuation of the work done by BloodyPenguin. I shall be maintaining this mod for the forseeable future.
This mod is essential for making buildings with sub-buildings, multi-track stations and airports.
For example, without this mod you won’t be able to make an airport with all functional gates, a multi track train station with all functional platforms for regional trains etc.

Alpha release means that this mod may change significantly in the future and has some unfinished functionality

BloodyPenguin already used it to help making some polular workshop assets such as
Modular International Airport
European Main Station,
East-European Train Station,
Incheon International Airport,
Joak’s International Airport and more.

WARNING: this is a higly advanced tool. I’m not to blame if you cut your own head off with it.

Don’t forget to check ‘Load existing props & decorations’ on making new buildings for spawn points and sub buildings to load!

Spawn points are available in markers section of props menu. They don’t add up to total props count. For passenger stations you will need ‘Spawn Point Target’ and ‘Spawn Point Position’. They can be placed at the same position. But I recommend to use auto-placement instead (one of panel’s buttons).

This mod provides a number of buttons and an options entry. Please familiarize yourself with them before using:
– ‘Reload sub-buildings’ Places sub-buildings according to m_editPrefabInfo
– ‘Auto-place spawn points’ Automatically places spawn points for passenger stations and airports.
– ‘Bulldoze Ped. Connections’ Bulldozes all existing pedestrian paths (pink ones)
– ‘Unlock All Segments’ Allows to bulldoze existing runways, train station tracks etc. with bulldozer tool
– ‘Reload decorations’ Places decorations and spawn points according to m_editPrefabInfo

I’ll add more descriptions & documentation later 🙂

Conflicts:
Prop Probability Changer. Just unsub/disable it. Advanced Buildings Editor already includes that functionality.

This mod uses awesome detours C# library[github.com] by cope. Without it, this mod would’ve been impossible to make.

Latest updates:

UPDATE 2 (11/01/2023
Fixed: Window now drags properly.

UPDATE 1 (30/12/2022)
Updated: Updated for Financial Districts DLC
Added: Ability to move panel.
Altered: Changed ‘Make All Segments Editable’ to ‘Unlock All Segments’ so it all fits on the button.

GitHub link[github.com]

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.