Tree Anarchy temporary fix

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Authors: algernon, Chamëleon TBN

Last revision: 23 Mar, 2023 at 21:46 UTC (1)

File size: 293.89 KB

On Steam Workshop

Description:

Replaced by Tree Control

Development has ceased on this mod; there will be no further bugfixes or features.

Not for new users

Only existing users of Tree Anarchy should be subscribed to this. New users should use Tree Control instead.

Temporary Fix for Tree Anarchy, to make it compatible with game version 1.16 and to attempt to fix some bugs (mostly unsuccessfully).

This was, and is, not my mod; I only took it over to try to keep people’s saves working after the last game update. I don’t pretend to have any particular expertise with its use, or with any problems that might arise, and I cannot offer any support for this mod.

I’ve developed (and am continuing to develop) a more stable replacement, Tree Control. Tree Control does everything that this mod did, and a bit more, and without the bugs that are present in this mod. Tree Control can read this mod’s data directly – so switching should be easy (unsubscribe from this mod, and subscribe to Tree Control).

I thank Quistar for his efforts with this mod; Tree Control is built off the lessons learnt here.

DO NOT PASTE ERROR TEXT INTO THE DISCUSSION. That is the exact opposite of helpful. Post a link to your uploaded output log instead.

KNOWN ISSUE – INVISIBLE CITY

Sometimes on load, especially on first load of a save with this mod, the tree renderer breaks and you end up with a functional but invisible city. I’m working on reverse-engineering the code to work out where the issue is; in the meantime, workarounds include just quitting the game and trying again with the original save, or saving the city (under a new name!), quitting the game, and loading the new save.

It’s also been suggested that having old tree mods (such as any Unlimited Tree mod, or Random Tree Rotation) on your system can trigger this, even if they’re disabled. Remember to UNSUBSCRIBE from mods, not just disable them.

KNOWN ISSUE – NO TREE LODS

In some cases, trees are visible close-up but not visible in the distance (LODs). This is being investigated (specifically it appears to be an issue with RenderGroups rather than LODs, but the technical distinction is irrelevant to the end-user).

It appears to have several different ‘triggers’, and might involve several different bugs, rather than all cases being the same bug.

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Harmony 2.2.2-0 (Mod Dependency)Steam Workshop
Move ItSteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.