1 L – Concrete Highway – Shoulder #02 [Right]

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Author: clus

Last revision: 27 Jun, 2023 at 18:50 UTC (1)

File size: 39.04 MB

On Steam Workshop

Description:

Hello all togther !

This one here is an "old" asset, which I created some time ago for my own usage.
Now I decided to share it with you …
Due to the fact, that I initially didnt plan to release it, this network contains
a ton of customization options (some were done in a time, where it wasnt possible
to use decorative networks with IMT) … I wanted all these options for my
own city.
I didnt change much (except for some textures) and "kept everything in" for this release.
For more details check the explanations down below.

Due to the huge amount of customizations, there might be the possibility, that the network still
contains some unresolved issues. If you´ll find some, pls report them in the comments.

  • second version (mirrored)
  • all Walls / Fences to be usable with IMT or alone

  • reused textures from the other Concrete Highways (and Barriers)
  • shares also Textures/Materials with the retainig Walls #02
  • addtional Wall / Fence / Barrier . types
  • a lot of customization options
  • all elevations
  • plus US – versions
  • etc.

Overview of all AN Customisation – Options

Changes on Segments

(applies for all elevations)

  • change to US – version via Segment Flag

  • activate 2 addtional Soulder – Desgins – version via Segment Flag
  • change them via the Drop – Down – menu

Changes on Ground Segments
  • activate Barries / Fences / Walls – version via Segment Flag
  • change them via the Drop – Down – menu – for both sides independently
  • all addtional options ["Barriers – Add. #R / #L] require the base concrete Barrier
    (see yellow frame on the pic)

  • you can independently deactivate the Barriers on Nodes via Segment END – Flags

  • the options "Frame" lets you change the frame on the segment in to a concrete frame
  • useful if you dont want to build a bridge segment
  • also possible for both sides independently

  • you can add retaining walls [3 different versions]
  • the "decks" for those can be changed [grass / gravel / concrete)
  • you can also add 2 different Fences on to them
  • … and deactivate them on Nodes via Segment END Flags


  • at transitions [grd / elvated] you can created "smooth" connections …

  • … for activated Walls / Fences etc. via Node Flags

Segment End – Flags

(principle applies for all elevations)

  • remove Barriers / Fences per side independently

[/b][/list]

Changes on Elevated Segments
  • activate Barriers via Segment Flags

  • activate Foundations/Walls via Segment Flags
  • and change them via the Drop – Down – menu [4 versions available]


  • you can remove the automatically created Abutments via Segment END Flags

  • without the Adaptive Network – Mod by Kian Zarin, this network would be some kind of "mesh mess", therefore AN is absoulutely needed
  • the Concrete Highways Prop Pack contains the Lights for the Tunnels

As always 😉

Loading Screen Mod – created by thale5, fixed and updated by Klyte45 and
now maintained and improved by algernon.

  • all (currently) available Concrete Highways use the same texture set
  • this network also shares textures with the "retaining Walls #02"
  • I also suggest the Barrier Pack #02, which contains all Barriers used in this network …
  • … plus some addtional versions
  • … which can for example be used / added to other Networks via Intersection Marking Tool by macsergey

I´ll add them when they are back … 😉

If you like this addition to the workshop… and you want more,
you could give it a thumbs up. 🙂 That would be very much appreciated !!! 🙂

For further questions and comments, issues, suggestions etc., use the comment function below the asset, or contact me via discord.

[discord.gg]

And if you´re interested in buying me a cup of coffee, in order to keep me awake during the long night shifts, you can do that here 🙂
[paypal.me]

Wíth best regards … 🙂

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Revisions:

Old revisions of this mod are available below. Click the link to download.